Missing sideboard cards? The full 15-card sideboard runs about $32.13.
Buy sideboard on ManapoolFlashfreeze counters red or green spells, and most of their key spells are red or part red: Prismari Charm and Traumatic Critique (both blue-red), Hearth Elemental, Burst Lightning, and Impractical Joke. It can't hit their mono-blue spells such as Sunderflock, Eddymurk Crab, Flow State, or the cantrips. Disdainful Stroke covers the big blue threats: Hearth Elemental (mana value 6), Eddymurk Crab (7), and Sunderflock (9) are all mana value 4 or greater, so Stroke can answer all of them. Day of Black Sun stays in the sideboard. It only destroys creatures with mana value X or less, so hitting their 6-, 7-, or 9-mana creatures would need a very large X and is too slow. Duress is weaker here since they have few proactive discard-relevant cards worth stripping and the game is about board presence, not hand disruption. Keep Spell Snare for their two-mana spells like Prismari Charm and Flow State (it can't hit one-mana Opt or Sleight of Hand), and keep Theorix Charm's counter mode for their noncreature spells, including the cheap cantrips.
Flashfreeze only counters red or green spells, so it is narrower than it first looks. It hits their Burst Lightning, Slickshot Show-Off, Impractical Joke, Wild Ride, and Vibrant Outburst (which is red as well as blue), but it does nothing against their blue cards like Flow State, Opt, Sleight of Hand, Elusive Otter, or Eddymurk Crab. That still makes it good disruption against their burn and their main red threat. Qarsi Revenant's flying deathtouch lifelink stabilizes the race against Slickshot Show-Off and Elusive Otter while gaining us life back. Duress is weak here since they're an aggressive tempo deck whose cheap burn and cantrips are low-value to take, and we need our mana for interaction, not sorcery-speed discard. Theorix Charm gets trimmed to make room for Flashfreeze, which answers their red burn and Show-Off more cleanly, though it can't touch their blue spells.
This mirror-adjacent matchup rewards bigger bodies and resilient threats: Doomsday Excruciator is a 6/6 flier that outclasses their Kaito and Floodpits Drowner, and M.O.D.O.K.'s -1/-1 to their creatures shrinks Dream Beavers, Spyglass Siren, and Floodpits Drowner. Flashfreeze only hits red/green spells and this opponent plays none, so despite being in our pool it stays boarded out; we instead lean on Doomsday Excruciator and M.O.D.O.K. as upgrades over our slower card-advantage pieces. Overlord of the Balemurk's mill-and-recur plan is too slow against their own grindy card advantage engine (Enduring Curiosity, Kaito), so we trim it for bigger threats. Winternight Stories is cut since both decks are already card-advantage dense and we'd rather deploy proactive threats.