Eldrazi floods the board with Eldrazi Spawn tokens and big colorless threats, so Wrath of the Skies sweeps their cheap tokens and mid-sized creatures while they struggle to answer it since it isn't a creature. Ashiok, Dream Render stops their Sowing Mycospawn cast trigger and Urza's Saga chapter III from searching our opponent's library, though it does nothing to Ancient Stirrings, which only looks at the top five cards and doesn't search. Its -1 exiles their graveyard, which shrinks Emrakul's cost reduction (it counts card types in their graveyard) and turns off Shifting Woodland's delirium. Consign to Memory stays in: it counters any colorless spell, and Emrakul, Devourer of Destiny, the devoid Basking Broodscale and Sowing Mycospawn, and Kozilek's Command are all colorless. It can also counter a triggered ability, such as a cast trigger. Faithful Mending is too slow here, and one Force of Negation comes out because it can only hit noncreature spells and most of their key threats are creatures. Keep Solitude in as premium removal for their big creatures, and keep Prismatic Ending in for their cheap permanents like Eldrazi Spawn tokens, Basking Broodscale, Blade of the Bloodchief, and Talisman of Resilience, since it can't reach their high-mana-value threats.
Rakdos Delirium is a fast graveyard-fueled aggro deck with Nethergoyf scaling off card types in their graveyard, Moonshadow growing as permanent cards hit their graveyard, and Orcish Bowmasters punishing extra card draw. Inquisition of Kozilek can strip an early threat like Nethergoyf or Moonshadow, or a Lightning Bolt, before it matters (it can't take Flare of Malice, which has mana value 4). Clarion Conqueror is a 3/3 flier that provides a quick clock and shuts off activated abilities of artifacts, creatures, and planeswalkers on the battlefield, such as their Mishra's Bauble and Nihil Spellbomb. Be aware it also shuts off your own Psychic Frog and Griselbrand abilities, and it does not stop Street Wraith cycling since that is activated from hand. Faithful Mending is risky against Orcish Bowmasters since drawing two cards triggers it twice, and Otherworldly Gaze is too slow against their aggressive curve, so both are cut. Keep your Solitude and cheap interaction to answer their early creatures and protect your life total.
Esper Control is full of colorless-cost-adjacent countermeasures but more importantly leans on triggered abilities and colorless/noncreature spells Consign to Memory can snipe, plus it's a cheap way to protect your own spells from Teferi/Narset disruption indirectly by keeping tempo. Ashiok, Dream Render punishes their fetchlands (Flooded Strand, Arid Mesa, Polluted Delta) by shutting off library searches and its -1 can strip their graveyard of recursion targets like Day's Undoing fuel. Faithful Mending draws into their Narset, Parter of Veils lock and is too slow when they're also disrupting your draws, so it comes out; Otherworldly Gaze is a weak surveil effect against a deck that will just Wrath of the Skies or Supreme Verdict your board anyway. Keep Force of Negation and Thoughtseize in to fight their proactive planeswalkers and board wipes.
Suggested new sideboard cards to pick up for the current metagame.
Missing sideboard cards? The full 15-card sideboard runs about $164.
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