The second Spell Snare is premium against Ruby Storm since Desperate Ritual, Manamorphose, Pyretic Ritual, and Wrenn's Resolve are all mana value 2, letting you strand them mid-combo without enough mana to continue. Damping Sphere taxes every subsequent spell they cast on a storm turn by an additional generic mana per prior spell, which can single-handedly stop a Grapeshot or Past in Flames kill turn from generating enough copies. Wrath of the Skies and additional copies of Consign to Memory stay in the board since Damping Sphere and Spell Snare provide more direct interaction against their combo turn. Prioritize deploying Damping Sphere as early as possible, ideally before they're digging for their combo turn, since it punishes every ritual they chain together.