The primary objective is to lock out the cascade mechanic using Chalice of the Void set to zero and High Noon, both of which prevent Crashing Footfalls from being cast. Teferi, Time Raveler further reinforces this lock by restricting the opponent to sorcery-speed spells, making cascade triggers fail to resolve the suspended spell. Consign to Memory serves as a hyper-efficient answer to the colorless Footfalls spell itself if it bypasses our permanent-based hate. We remove the slower Isochron Scepter engine and conditional removal like Prismatic Ending to prioritize immediate stack interaction and robust lock pieces.