Goryo's Vengeance reanimates Atraxa, Grand Unifier or Griselbrand for a quick advantage swing, and Consign to Memory's ability to counter triggered abilities directly stops Goryo's Vengeance-enabled Atraxa's enter-the-battlefield trigger or Griselbrand's activated draw by denying the value before it resolves (note: Consign to Memory cannot counter the reanimation spell itself since it targets creature cards, but it stops the subsequent enter triggers). Mystical Dispute is a cheap counter against their many blue spells like Quantum Riddler, Psychic Frog, and Force of Negation. Our Tormod's Crypt copies are weaker here since they only have a few graveyard-dependent lines (mainly Goryo's Vengeance itself returning a legendary creature), so trim to make room for proactive interaction; keep pressure on with our artifact creatures since they can be slow to assemble the reanimation target.