Jeskai Blink combines Wrath of the Skies with Orim's Chant and Teferi, Time Raveler to control the game, then closes with Isochron Scepter or big threats, so cheap disruption that survives their sweepers is key. Mystical Dispute punishes their heavy blue density (Counterspell, Consult the Star Charts, Teferi) and their own Force of Negation/Mystical Dispute war, while Consign to Memory picks off Solitude or Spell Snare before they can protect their plan. Cut Quantum Riddler and Flame of Anor since they fold to Wrath of the Skies and don't close games fast enough against this much interaction. Prioritize a lean, resilient curve leaning on Cori-Steel Cutter and burn to finish the game before they stabilize with Teferi, Hero of Dominaria.