Caw Gates grinds with Gate lands, Journey to Nowhere, and card advantage engines like Malevolent Rumble and Pursue the Past, while Sacred Cat and Battle Screech provide a steady stream of small bodies. Annul counters Journey to Nowhere before it can exile one of your key creatures, which is a significant tempo and card-advantage swing in your favor. Envelop can stop a sorcery-speed Malevolent Rumble or Pursue the Past, cutting into their card selection. Steel Sabotage is a hedge against any artifacts they might bring in from their own sideboard plans; Dispel and Snap come out since this is a grindier matchup where proactive counters of their key spells outperform reactive bounce or narrow instant-counters.