Hydroblast is excellent here, countering or destroying red spells and permanents like Kessig Flamebreather and Guttersnipe before they snowball damage. Dispel protects our tempo plays from Lightning Bolt and Fiery Temper while being cheap enough to not lose the race. We cut slower, non-proactive cards like Harrier Strix and Essence Flux that don't pressure life total fast enough against this hyper-aggressive plan. Prioritize racing with evasive Faeries and Ninjutsu while using cheap interaction to blunt their reach spells.