Mono-Green ramps into huge threats like Craterhoof Behemoth and Titan of Industry, so we need to fight through individual big bodies rather than race, and Reckoner Bankbuster plus Ral, Crackling Wit give durable card advantage that outlasts their ramp draws if we can survive the early turns. Abrade can pick off their mana dorks (Elvish Mystic, Llanowar Elves) to slow the ramp plan. Cut some of our weakest pure cantrips since we need actual board answers and resilience more than raw card selection against a deck that can end the game in one swing with Craterhoof. Stubborn Denial and Prismari Charm remain crucial as our main ways to interact with their threats.