Enchantress is a fast combo-control deck that aims to assemble Solitary Confinement backed by an Enchantress draw engine, rendering them nearly immune to targeting while cycling through their deck. The primary plan is to apply relentless early pressure with your creatures and burn their life total before they lock up the game, while Hull Breach and the additional Naturalize copies give you sorcery and instant-speed answers to key permanents like Solitary Confinement, Worship, Wild Growth, and Enchantress's Presence — destroying their mana acceleration or protective locks disrupts the whole engine. Tormod's Crypt is essential to preemptively exile their graveyard, shutting off Replenish, which would otherwise recover every enchantment you destroyed in a single sorcery. Ravenous Baloth comes in as a large must-answer threat: with Solitary Confinement active they cannot use Swords to Plowshares on it at all, and without it they spend a premium removal spell on a 4/4. Lava Dart, Rancor, and two Mogg Fanatics come out because one-damage effects are inefficient at closing the game against a life-gain-capable combo deck, and targeted single-damage spells become dead draws once Solitary Confinement resolves.