Mono-Red Aggro wants to burn you out fast with Burst Lightning, Shock, and Lightning Strike backed by cheap creatures like Hired Claw and Hexing Squelcher, so stabilizing early is critical. Captain America's shield counter absorbs an early removal spell or attack and gives your Heroes hexproof, shutting down their burn-based removal on your key blockers. Eerie Interference is a one-sided fog against a big attack turn, especially against Howlsquad Heavy's token swarm, buying a full turn to stabilize. Soul-Guide Lantern is a cheap early play that can later cycle for a card once you've weathered the initial rush; cut slower, sacrifice-dependent cards like Killmonger that don't help you survive the first several turns.