Dimir Tempo wins by protecting a threat with Force of Will and Daze while grinding with Thoughtseize and Wasteland; our best plan is to proactively strip their hand before they can set up disruption. Thoughtseize lets us see their hand and remove a key counterspell or Thoughtseize of their own ahead of our combo turn. Destroy the Evidence is too slow and narrow here, and Memory's Journey/Dread Return are redundant graveyard tools we don't always need against a deck without heavy graveyard hate (only Nihil Spellbomb in their sideboard). Keep the core combo engine fully intact since Force of Will and Daze are the real threats to play around with careful sequencing, not removal.