Dimir Control's Counterspell is the main threat to our combo turn, and Spellstutter Sprite can also snipe our cheap spells, so Dispel lets us protect a key ritual or payoff spell from Counterspell specifically. It'll Quench Ya! offers a flexible tax-counter that can protect our combo turn by making our opponent pay {2} or lose their own countermagic or removal spell. Seize the Storm and one copy of Electric Revelation are cut since they're clunkier against a deck full of cheap interaction and card selection. Our plan remains to resolve our storm turn before their steady stream of small tempo creatures and countermagic can grind us out.