Spy Combo is a creature-based ramp/reanimation deck with no removal or counterspells in its typical mainboard, so this matchup is mostly a race where Ruby Storm simply needs to assemble its storm turn before their Dread Return or big creatures take over. Guttersnipe is a fine proactive add here, pinging opponents for 2 on every subsequent instant or sorcery once it resolves, adding reach alongside the existing Seize the Storm plan. First Day of Class is cut since it is a marginal haste-granting trick that matters less than simply having a second payoff on board. Seize the Storm remains at its full 2 copies as the primary way to close out games before their grindy creature engine takes over.