Same core plan as against Temur: Glowrider taxes their Counterspell, Gush, Impulse, and Thwart suite, and Call of the Herd gives two separate threats via flashback that are hard to permanently answer. Their manabase consists entirely of basic Islands, so Wasteland cannot target their lands, whereas Winter's Grasp and Thermokarst destroy any land. Sphere of Resistance continues to tax their entire low-cost interaction suite. Keep Oath of Druids as a fast, resilient clock they have limited ways to interact with.